home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2004 February
/
Gamestar_59_2004-02_dvd.iso
/
Dema
/
anito_demo.exe
/
{app}
/
data
/
levels
/
villacredo
/
Tavern
/
CR.ls
< prev
next >
Wrap
Text File
|
2003-10-27
|
6KB
|
343 lines
ver1.2
0 0 1 1 0.75 0.001 1
2 2 2 1 500 0 253.5 -371.5 -300
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0.7 0.7 0.7 0.7 400 1 246.922 -159.516 -200
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 1
1 1 1 1 1 0 0 0 1
1 0 0 0 0 0 0 0 0
372 -206 -320 372 -206 -320 0 0
0 0 0 0 0 0 0 0 0
1 1 1 1 1 1 0 0 0
1 1
{
NumTrigger_0_0 "1"
NumTrigger_0_1 ""
NumTrigger_1_0 ""
NumTrigger_1_1 ""
ambient_NumSounds "0"
ambient_isbackgound0 "0"
ambient_lagmax0 "1000"
ambient_lagmin0 "200"
ambient_loopmax0 "300"
ambient_loopmin0 "60"
ambient_sound0 ""
ambient_volumemax0 "1.0"
ambient_volumemin0 "0.5"
angle "0"
boundx1 "0.0"
boundx2 "512.0"
boundy1 "-512.0"
boundy2 "0.0"
camera_lock ""
fog_on ""
levelname "Tavern toilet"
music "Shaman"
music_combat ""
reflect_on "0"
reflect_z "0"
startcutscene ""
startscript ""
townname "villacredo"
trigger_0_0_0_description "villacredo/tavern/tavern"
trigger_0_0_0_enabled "1"
trigger_0_0_0_lparam "0"
trigger_0_0_0_type "changelevel"
trigger_0_0_0_wparam "1"
trigger_0_0_0_x1 "220.0"
trigger_0_0_0_x2 "298.0"
trigger_0_0_0_y1 "-392.0"
trigger_0_0_0_y2 "-396.0"
}
{
areaCR
"data/levels/villacredo/Tavern/areaCR.rs"
1 0 0 0
0 0
0 0 0 0
1 1 0
1 1 1 1 1 1 0 0 0
0
175 -270 0 175 -270 0 0 0
175 -270
0 0 0 0 0 0 0 0 0
1 1 0 1 1 0 0 0 0
1 1
{
light_showbyday "1"
light_showbynight "1"
name "areaCR"
}
barrel
"data/levels/villacredo/Tavern/barrel.rs"
1 1 0 0
0 0
0 0 0 0
1 1 0
0.8 0.8 0.8 0.8 0.8 0.8 0 0 0
0
193 -329 0 193 -329 0 0 0
193 -329
3.1416 0 0 -3.14159 0 0 0 0 0
1 1 0 1 1 0 0 0 0
1 1
{
light_showbyday "1"
light_showbynight "1"
name "barrel"
}
entry1
1 0 0 0
0 0
0 0 0 1
1 1 0
0.8 0.8 0.8 0.8 0.8 0.8 0 0 0
0
256 -368 0 256 -368 0 0 0
256 -368
3.1416 0 0 -3.14159 0 0 0 0 0
1 1 0 1 1 0 0 0 0
1 1
{
light_showbyday "1"
light_showbynight "1"
name "entry1"
}
lmap
"data/levels/villacredo/tavern/areacr_light.rs"
1 0 0 0
0 0
0 0 0 0
1 1 0
1 1 1 1 1 1 0 0 0
0
-42.116 -0.171097 -2.2 -42.116 -0.171097 -2.2 0 0
-42.116 -0.171097
0 0 0 0 0 0 0 0 0
2.26 2.66 1 2.26 2.66 1 0 0.00999999 0
1 1
{
light_showbyday "0"
light_showbynight "1"
name "lmap"
}
objToilet
"data/levels/villacredo/Tavern/toilet.rs"
1 1 1 0
0 0
0 0 0 0
1 1 0
0.8 0.8 0.8 0.8 0.8 0.8 0 0 0
0
305 -300 0 305 -300 0 0 0
305 -300
3.1416 0 0 -3.14159 0 0 0 0 0
1 1 0 1 1 0 0 0 0
1 1
{
action_cutscene ""
action_item ""
action_item_count ""
action_text "Ugh. "
action_voice ""
container_count0 ""
container_item0 ""
distance "100"
examine_cutscene ""
examine_text "The tavern's lone toilet."
examine_voice ""
is_chest "0"
is_highlight "1"
is_interactive "0"
item_cutscene0 ""
item_name0 ""
item_return0 ""
item_text0 ""
item_voice0 ""
light_showbyday "1"
light_showbynight "1"
name "objToilet"
num_interactive_items "0"
portrait ""
read_cutscene ""
read_level "0"
read_text ""
read_voice ""
real_name ""
}
objbarrel2
"data/levels/villacredo/Tavern/barrel2.rs"
1 1 1 0
0 0
0 0 0 0
1 1 0
0.8 0.8 0.8 0.8 0.8 0.8 0 0 0
0
202 -299 0 202 -299 0 0 0
202 -299
3.1416 0 0 -3.14159 0 0 0 0 0
1 1 0 1 1 0 0 0 0
1 1
{
action_cutscene ""
action_item ""
action_item_count ""
action_text "I don't need to take a bath right now."
action_voice ""
container_count0 ""
container_item0 ""
distance "100"
examine_cutscene ""
examine_text "A large barrel."
examine_voice ""
is_chest "0"
is_highlight "0"
is_interactive "0"
item_cutscene0 ""
item_name0 ""
item_return0 ""
item_text0 ""
item_voice0 ""
light_showbyday "1"
light_showbynight "1"
name "objbarrel2"
num_interactive_items "0"
portrait ""
read_cutscene ""
read_level "0"
read_text ""
read_voice ""
real_name ""
}
objcTable
"data/levels/villacredo/Tavern/ctable.rs"
1 1 1 0
0 0
0 0 0 0
1 1 0
0.8 0.8 0.8 0.8 0.8 0.8 0 0 0
0
314 -353 0 314 -353 0 0 0
314 -353
3.1416 0 0 -3.14159 0 0 0 0 0
1 1 0 1 1 0 0 0 0
1 1
{
action_cutscene ""
action_item ""
action_item_count ""
action_text "My hands are clean."
action_voice ""
container_count0 ""
container_item0 ""
distance "100"
examine_cutscene ""
examine_text "Washing-up equipment."
examine_voice ""
is_chest "0"
is_highlight "1"
is_interactive "0"
item_cutscene0 ""
item_name0 ""
item_return0 ""
item_text0 ""
item_voice0 ""
light_showbyday "1"
light_showbynight "1"
name "objcTable"
num_interactive_items "0"
portrait ""
read_cutscene ""
read_level "0"
read_text ""
read_voice ""
real_name ""
}
sfxFire2
"data/levels/fx/smallflame_torch.rs"
1 1 0 0
0 0
0 6 1 0
0.81 0.81 0
1 1 1 1 1 1 0 0 0
0
247.385 -176.779 -1.2 247.385 -176.779 -1.2 0 0
247.385 -176.779
0 0 0 0 0 0 0 0 0
0.240001 0.23 1 0.240001 0.23 1 0 0.01 0
1 1
{
light_showbyday "0"
light_showbynight "1"
name "sfxFire2"
}
}